If you need build space while your elevator finishes, remove Alien Containment. In addition you will also want to build a second elevator, a Lab, and Squad Size II. Research/Build Order New Fighter Craft (buy Firestorm and 5 Hover S.H.I.V.s) -> Hyperwave Communication (build Hyperwave Relay) -> Sectoid Commander Autopsy (build Psyonics Labs) -> EMP Cannon (buy and equip EMP Cannon) Any gap could push the final mission into July and cause us to game over. Important to stick to the optimal research order. Starting with Base Assault, the only missions we will be playing from now on are story missions. The resource gathering phase of the run is now over. Weapons research and go in with 5 soldiers with laser weaponry. A backup strat if your S.H.I.V.s don't finish before the end of the month is to grab Beam The most commonĪre either 3 S.H.I.V.s, an assault and a heavy or 4 S.H.I.Vs and an assault. There are several approaches to this mission. This should be right before the end of the month. After you do the missions above ignore all others,īase Assault Start Base Assault as soon as your S.H.I.V.s finish. Workshop sometime this month and start another generator if the last generator you built wasn't a Thermo Generator. As soon as Heavy Weapons Platform completes, start 3-4 S.H.I.V.s. Other Stuff As soon as the Foundry is completed, start Heavy Weapons Platform. However this UFO also doesn't always come. Also if you are low on Weapons Fragments (less than 54) you shouldĭo this UFO. If you don't have the necessary flight computers or power source, you should do this UFO. You also need 1 power source for the UFO Power Source Third UFO (optional) You need to get a total of 4 flight computers in this run, two for the research and two for a Firestorm. If not, just build a regular generator but be aware that you will probably need to add another before the end of the game. If you have a place to put a Thermo Generator, build You are also going to need a bit more power to finish out the month. Start building a FoundryĪs soon as experimental research is finished. Optional: buy and equip Phoenix Cannons to your interceptors. Both should be done around the end of the month.Ĭouncil Report Buy Arc Throwers. If you don't have an interrogation going, start either Alien Nav Computer or Alien Power Source. Also make sure you aren'tĮver idling on research. It's recommended to bring 2 Arc Throwers and to give at least 1 to a support class with movement bonus. Don't forget to buy andĮquip your Arc Throwers beforehand. In any case, you should try to grab the live alien first mission of the month. The order in which these missions arrive is pretty random. Transfer an interceptor to North America. Launch Satellites to Canada, the USA and Mexico when Satellite Uplink Finishes. Weapon Fragments Research after Arc Thrower. When Workshopįinishes, build Satellite Uplink, excavate if available. If neccesary, sell some alloys and Elerium too. Sell corpses and broken UFO parts up to 150 credits. Start 2 satellites and a Workshop immediately afterwards, excavate if available.įirst UFO Arc Thrower Research after Xeno-Biology. Start Xeno-Biology, excavate.įirst Abduction Must arrive before the 7th of June. Either way, if the first abduction happens before the The only variance in the first month is the order in which the first abduction and the first UFO come in. XCOM must attack the Temple Ship before the end of June to avoid a game over condition. Story missions and ignoring optional encounters. The second couple months will be spent fighting through The first couple months of the run will be spent taking optional missions and gathering resources.
0 Comments
|
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |